I am not in to gaming, so I can't really evaluate or even intelligently comment about the value of a social media game intended to improve disaster preparedness.
Would some of you download and play this game, and report your opinion of it?
Thanks.
Dear Partners,
Our much-anticipated, new free social gaming application, Last House Standing™ (LHS), is now available for download on Apple & Android devices. And, as it is the abiding support of our partners that generates our program success, we are asking you to download, play, review, and challenge your friends to play as you share the app through your internal and social-networking channels.
The app uses fun to introduce the next generation of homebuyers, homebuilders, homeowners, and renters to one central point—that how and where you build is the most fundamental element of disaster survival for families and homes.
The project idea grew from research, including FEMA’s Preparedness in America report on public preparedness and perceptions that indicated that 58% of 18 to 34-year-olds surveyed failed to recognize disaster safety as a priority. Specifically, survey respondents expressed the need to know “where to begin” to be protected and resilient in the face of hurricanes, tornadoes, wildfires, and more.
LHS requires iOS 7.0 or later, and is compatible with iPhone, iPad, and iPod touch and most Android devices. While the app is optimized for iPhone 5, iPhone 6, iPhone 6 Plus and iPad 4 or later, it will operate on older models too.
Download and play today, and we will see you on the Master Builder Board!
Sincerely,
Leslie Chapman-Henderson
FLASH President and CEO
Experience enables you to recognize a mistake when you make it again - Jeanne Pincha-Tulley
Comprehensive is Latin for there is lots of bad stuff in it - Trey Gowdy
Interesting. I wouldn't use it. Doubt others would bother either. Look how many don't mitigate for wildfires. Why would they want to be aware of something that probably has odds of a gazillion to one.
I wouldn't play it either, not because it may not have value, but because I'm what they call "technologically challenged".
That being said, I also believe anything....anything at all....that helps increase the average person's awareness of how things work in any kind of scenario before, during, and after....especially after....probably has some value.
FEMA has put out extensive free information on individual preparedness that I'd say has fell pretty much on deaf ears for the most part. States and local governments do so, as well. At the Rhubarb Festival this year, Jefferson County had a booth set up with free manuals for anyone who might be interested. The problem I see with manuals like these are they are hard to update on a regular basis, and that is one of the many things that has to happen as our own individual situations change.
We started a software program awhile back that we intended to be inter-active in the hope it might make things easier for people as they individually prepare. Unfortunately we ran out of money to finish and, in the meantime, I believe FEMA also came up with their own phone app that kind of mimicked what we were trying to do. I'll try and get some additional info on this app and share a link here for anyone who might be interested.
There are many, many programs available, as well, to help people with their own digital versions of home inventories, some free and some not. One of the best I've seen is embedded in a Quicken Financial software program, but there are many, many more out there to choose from.
We've advocated that people scan all of their important documents and save them into file folders on a jump/thumb drive that's readily available should they need to evacuate for whatever reason on very short notice. This would also help when travelling abroad if a passport is lost or stolen and the victim of the theft needs to have proof of identity. So many other possible applications come to mind, I can't list them all here, but people need to do this kind of thing. Sadly, however, most will not.
jf1acai, sort of along the lines of your OP, the app Plague, Inc.
has been a huge hit both with the general public and with educators, so yes, disaster-related app/games are of great use to policy-makers and eye-opening in a visceral way to those who play them.
By having the students learn about these topics by playing Plague Inc. they almost forget that they are learning about them because they are an important part of their curriculum, not just a way to beat the game. After playing the game, most students self-reported a greater understanding of microbial evolution, epidemiology and pathogenesis than they had before. My anecdotal evidence, based on their ability to discuss these topics after playing, supports this.
Many of my students continue to play outside of class and have recruited their friends to play as well. But most importantly - as a teacher it is exciting to use a tool that generates so much excitement and interest amongst my students.
Public Health Matters Blog by the CDC: Plague Inc.
Posted on April 16, 2013 by Ali S. Khan
James Vaughan, founder of Ndemic Creations, spoke to CDC staff on March 20, 2013 about his new mobile app, Plague Inc. Within the game, players select a pathogen and strategize how to evolve symptoms, transmit the disease, and counter actions taken by world governments and scientists. With a successful disease, players can watch as governments fall and humanity is wiped out.
I became interested in Vaughan’s game as a tool to teach the public about outbreaks and disease transmission because of how it uses a non-traditional route to raise public awareness on epidemiology, disease transmission, and diseases/pandemic information. The game creates a compelling world that engages the public on serious public health topics.
Plague Inc. has been downloaded over 10 million times worldwide and over 200 million games have been played to date. As an intelligent and sophisticated strategy game, I think Plague Inc. appeals to people looking for something more meaningful and substantial than the majority of mobile games. It makes people think about infectious disease in a new light – helping them realize the threats that we face every day.
An interesting fact is that it has also become an educational tool – teachers and professors often get in touch to let me know how they used Plague Inc. to illustrate biological and economical concepts to their students.
In the 2011 film “Contagion” (Warner Bros. Pictures), a new and unknown disease spreads like wildfire, starting in Hong Kong and eventually decimating the world’s population before a vaccine can be developed and disseminated. The film focuses on the U.S. Centers for Disease Control and Prevention’s (CDC) efforts to track individuals exposed to the disease and to determine the best mitigation strategies to implement to prevent further disease spread. “Contagion” has received praise from the CDC for being much more realistic than similarly-themed movies, but like most Hollywood tales, Contagion takes some liberties, notably with the CDC’s ease and accuracy in predicting disease spread.
Intuitively, predicting the spread of a disease is the first, and arguably most important, step in designing effective and efficient mitigation strategies. For many years, the most common form of disease spread model was a homogeneous mixing model, which is based on the premise that all members of a population can be treated identically, and everyone is equally likely to come into contact with anyone else. Each infected person in the population will infect the same number of people; this number is called the basic reproduction number (R ), and it is a simple function of a person’s number of contacts, probability of disease transmission per contact and duration of contagious period.
In the “Contagion” film, scientists at one point observed that the disease mutated, and then calculated an R increase from 2 to 4. Unfortunately for the CDC, R as of now can only be calculated retrospectively; further, R is known to be different in rural vs. urban settings, where individuals’ behaviors and contacts are different, so even if R was known in densely populated Hong Kong, that may not be useful for Minneapolis.
Agent-based simulation models (where people are agents) have recently become popular tools to address population heterogeneities in predicting pandemic disease spread. Simulations are especially adept at handling the uncertainties inherently present in modeling disease transmission, individual behaviors and public health interventions.
"Now, more than ever, the illusions of division threaten our very existence. We all know the truth: more connects us than separates us. But in times of crisis the wise build bridges, while the foolish build barriers. We must find a way to look after one another as if we were one single tribe.” -King T'Challa, Black Panther
The truth is incontrovertible. Malice may attack it. ignorance may deride it, but in the end, there it is. ~Winston Churchill
First, happy 4th of July to everyone! Celebrate, but be smart.....be safe!
Next, I came across this site,
Maverick Homestead
, a long time ago and liked it for any number of reasons. Now, they're doing a
"preppers" series
that I think may be useful to people interested in personal preparedness. I'm hoping the authors leave the politics out of it (I believe they will), and stick to the fundamentals of individual preparedness.
There's a whole lot of other stuff on the site, as well, but thought the preparedness info they're putting out there could be useful to those not inclined to go to a government site, necessarily, for this kind of info.